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NPC Kidnapping | Complete Criminal Contract System + 11 MLO

NPC Kidnapping | Complete Criminal Contract System + 11 MLO

Turn kidnapping into a complete, high-risk criminal activity. Accept a contract from a hidden NPC, receive a photograph of a unique target, collect the assigned van, track down the victim and deliver them to a guarded hideout before returning the vehicle for payment.

The package includes **1 custom MLO for the hidden contract NPC** and **10 custom MLOs for contractor hideouts**, creating a complete mission environment without requiring additional locations.

Random targets, vehicles and hideouts keep contracts varied, while server-authoritative mission states, rewards and validation protect the entire gameplay loop.

FEATURES

  • Complete kidnapping contract gameplay loop  
  • 1 custom MLO for the hidden contract NPC  
  • 10 custom MLOs for contractor hideouts  
  • 40 unique victims with matching photographs  
  • Assigned company van and approximate search area  
  • Physical grab, carry, loading and transport system  
  • Guarded handoffs with an armed crew and boss  
  • Random targets, vehicles and hideouts with repeat protection  
  • Required van return and delayed server-calculated payment  
  • Automatic police dispatch support  
  • Server-authoritative missions, entities, rewards and validation  
  • English and Polish localization

COMPATIBILITY

  • ESX Legacy  
  • QBCore  
  • Qbox  
  • ox_core  
  • ND_Core  
  • vRP  
  • Standalone and custom frameworks  
  • Multiple inventory, target, dispatch, progress and vehicle-key systems

INCLUDED

  • Complete NPC Kidnapping resource  
  • 1 hidden contract NPC MLO  
  • 10 contractor hideout MLOs  
  • Target photograph item and responsive dossier UI  
  • Framework and integration bridges  
  • Installation and configuration documentation
27.00 USD View
Drone | Immersive Camera Drone System

Drone | Immersive Camera Drone System

Bring a new level of surveillance, exploration and tactical roleplay to your server with **DL Drone** — a production-ready **FiveM camera drone system** built around a physical, networked drone and an immersive tablet display.

Instead of replacing the player's view with a conventional fullscreen camera, DL Drone renders the live feed directly onto the tablet held by the operator. Nearby players can see the deployed drone, hear its synchronized positional audio and watch the pilot use the controller, keeping every flight grounded in the game world.

The experience goes far beyond simple free-flight controls. Distance-based blur, signal noise and complete signal loss make range matter, while physical impacts and an empty battery can bring the drone down. Lost drones remain in the world and can be recovered — even when the owner deploys another unit — creating real consequences without locking players out of future flights.

Battery servicing is handled through an interactive screwdriver and drag-and-drop replacement minigame. Persistent charge levels, server-authoritative inventory handling and validated deployment, pickup and service actions turn the drone into a complete gameplay system rather than a disposable camera mode.

With responsive support from 720p to 4K and ultrawide displays, automatic integration detection, five included languages and extensive escrow-free configuration, DL Drone is ready for police operations, criminal reconnaissance, event coverage, search missions and cinematic server content.

FEATURES

  • Physical, networked drone visible to nearby players  
  • Live camera feed rendered directly on the operator's tablet  
  • Synchronized positional drone audio for nearby players and late joiners  
  • Smooth flight controls with configurable speed, acceleration, braking and boost  
  • Adjustable camera movement with night vision and thermal vision modes  
  • Distance-based blur, signal noise and complete signal-loss behavior  
  • Physical impact crashes with configurable sensitivity  
  • Persistent battery charge across deployment and recovery  
  • Interactive screwdriver and drag-and-drop battery replacement minigame  
  • Lost drones remain physically recoverable in the world  
  • Multiple lost drones can exist without blocking a new deployment  
  • Server-authoritative deployment, pickup, inventory and battery servicing  
  • Validation, cooldowns and safe entity cleanup  
  • Automatic framework, inventory and target detection  
  • Optional item requirement and command access  
  • Configurable drone model, tablet model, range, handling, camera and controls  
  • Configurable tablet placement, DUI resolution, signal effects and audio  
  • Custom HUD visibility events and integration hooks  
  • Responsive tablet interface from 720p through 4K and ultrawide  
  • Escrow-free configuration, integrations, locales and public visual theme  
  • English, Polish, German, Spanish and French localization

 COMPATIBILITY

Frameworks

  • ESX  
  • QBCore  
  • Qbox  
  • Standalone  
  • Custom frameworks through documented hooks

Inventory Systems

  • ox_inventory  
  • qb-inventory  
  • qs-inventory  
  • ps-inventory  
  • lj-inventory  
  • CodeM Inventory  
  • Core Inventory  
  • Origen Inventory  
  • TGIANN Inventory  
  • Native ESX Inventory  
  • Custom inventory support

Interaction Systems

  • ox_target  
  • qb-target  
  • qtarget  
  • Built-in text interaction fallback  
  • Custom target support


[FIVEM] Plate Theft | Registration Plate Stealing Job  + 2 MLO + Black Trader

[FIVEM] Plate Theft | Registration Plate Stealing Job + 2 MLO + Black Trader

Turn vehicle registration plates into a complete criminal activity with **Plate Theft**, a server-authoritative FiveM job built for immersive and repeatable **FiveM Roleplay**.

Players meet a hidden fence, accept a contract and receive a vehicle description. After a configurable delay, a GPS route leads them to a search area where they must locate the correct vehicle and remove its registration plates using a screwdriver.

The theft uses a custom mouse-driven minigame with two animated screws, a detachable plate, a crouched mechanic animation and a synchronized screwdriver prop visible to nearby players. Every stolen plate becomes a unique inventory item containing the actual plate number, vehicle details and its individual sale value.

Contracts use **OneSync server-created vehicles**, reserved spawn points and synchronized state bags. Payments, item ownership, player distance, mission state and duplicate actions are validated by the server, making the system suitable for both small communities and high-population servers.

FEATURES

  • Complete registration plate theft job  
  • 2 MLO
  • Black Trader
  • Hidden fence with fixed or synchronized rotating locations  
  • Delayed target reveal with GPS route and configurable search area  
  • 45 regular target vehicles and 33 occasional supercars  
  • 299 prepared vehicle spawn positions  
  • OneSync server-created and synchronized mission vehicles  
  • Front, rear or combined plate-removal interaction  
  • Custom mouse-driven plate removal minigame  
  • Two animated screws and plate detachment sequence  
  • Crouched mechanic animation with synchronized screwdriver prop  
  • Optional screwdriver requirement and configurable break chance  
  • Unique stolen plate items with vehicle and reward metadata  
  • Multiple plates can be stored, transferred and sold later  
  • Configurable vehicle upgrades, turbo, xenon lights and cosmetic tuning  
  • Model reward multipliers and optional speed bonus  
  • Mission cancellation, expiration and automatic entity cleanup  
  • Server-side validation, rate limits and duplicate protection  
  • Optional police dispatch event and Discord webhook logging  
  • English and Polish included  
  • Responsive interface for 1080p, 1440p, ultrawide and 4K

COMPATIBILITY

Frameworks

  • ESX Legacy  
  • QBCore  
  • Qbox  
  • Standalone  
  • Custom framework support through documented hooks

Inventory Systems

  • ox_inventory  
  • qb-inventory  
  • qs-inventory  
  • ps-inventory  
  • lj-inventory  
  • CodeM Inventory  
  • Core Inventory  
  • Native ESX Inventory  
  • Standalone inventory hooks

Interaction Systems

  • ox_target  
  • qb-target  
  • Built-in text interaction fallback
15.00 USD View
TimeLapse Studio | Tool for Video Creators

TimeLapse Studio | Tool for Video Creators

Create smooth cinematic FiveM time-lapses with DL TimeLapse Studio, a standalone tool designed specifically for video creators, map showcases, trailers, cinematics, and promotional content.

Set your starting hour, choose how many real minutes a complete 24-hour in-game cycle should take, and build your own custom weather sequence. Selected weather types are automatically distributed evenly throughout the entire time-lapse.

The entire sequence is synchronized server-wide, allowing multiple players or camera operators to experience exactly the same time and weather conditions.

Once stopped, the resource automatically restores the environment, making it easy to record multiple scenes without manually resetting your server.

Features

• Custom time-lapse starting hour
• Adjustable 24-hour cycle duration
• Custom sequential weather system
• Automatic weather distribution
• Server-wide synchronization
• Perfect for FiveM cinematics & showcases
• Ideal for MLO, map & vehicle presentations
• Standalone — no framework required
• Responsive 4K-ready UI
• Automatic environment restoration
• Open & configurable config.lua
• Completely inactive until the UI is opened

Perfect For

• FiveM Video Creators
• MLO & Map Showcases
• Cinematic Videos
• Server Trailers
• Vehicle Showcases
• YouTube Content
• Promotional Videos


5.00 USD View
Oil Spill | Slippery Oil Script

Oil Spill | Slippery Oil Script

Add a fun and interactive mechanic to your FiveM server with DL Oil Spill.

Players can use an oil can directly from their inventory, pour oil onto the ground, and create a synchronized slippery surface. Anyone walking into the oil has a configurable chance to lose balance and fall.

The pouring sequence includes a custom animation, attached jerry-can prop, dark liquid particle effect, and persistent oil spill decal visible to nearby players.

Built with performance and security in mind, the system includes optimized proximity detection and server-side validation.

Features

• Interactive oil pouring system
• Synchronized oil spills
• Slippery surface with ragdoll effect
• Pouring animation & jerry-can prop
• Custom dark liquid particle effect
• Persistent oil decals
• Configurable radius, lifetime & slip chance
• Optimized for large FiveM servers
• Server-side validation
• Inventory icon included
• Fully configurable config.lua

Compatibility

• ESX Legacy
• QBCore
• ESX Inventory
• QBCore Inventory
• ox_inventory
• OneSync

No target system required — simply use the Oil Can directly from your inventory.


5.00 USD View
Modern Animation Menu

Modern Animation Menu

Give your players a modern and intuitive way to use animations with DL Animations, a lightweight and framework-independent animation menu designed for immersive FiveM Roleplay.

The resource includes 135 built-in animations and GTA V scenarios, a responsive interface, live character preview, favorites, quick-access slots, and support for custom animation sequences. Players can preview animations using their own character, save favorites, and assign both individual animations and entire sequences to keyboard shortcuts.

Built for flexibility, DL Animations works on any server and can be fully customized without rebuilding the interface.

Features

• 135 built-in animations & GTA V scenarios
• Live character preview (local only)
• Favorites library
• 8 quick-access animation slots
• Custom keyboard & Numpad shortcuts
• Animation sequences (up to 5 animations)
• Search & category filtering
• Prop animations & scenarios
• Persistent player settings
• English & Polish languages included
• Custom logo support (no forced branding)
• Fully configurable categories, animations & props
• Responsive UI for 1080p, 1440p, Ultrawide & 4K

Compatibility

Frameworks

• ESX
• QBCore
• Qbox
• Standalone
• Custom frameworks

Client exports included for opening the menu, playing animations, stopping animations, and launching sequences.


15.00 USD View
[ESX] [QBCore] Nail Studio — Script + Custom MLO

[ESX] [QBCore] Nail Studio — Script + Custom MLO

Transform nail salon roleplay into a complete, interactive business experience.

DL Nail Studio combines an advanced nail technician job script with a purpose-built custom MLO. The interior features a modern premium design, high-quality 4K textures and dozens of custom props created specifically for the salon.

The resource supports QBCore and ESX and includes eight independent workstations, allowing multiple employees to serve their own synchronized NPC customers at the same time.

Interactive Nail Technician Job

Start your shift by choosing one of eight available workstations. Your character sits down and waits for the next appointment.

Female NPC customers arrive at randomized intervals, follow configured routes through the salon and sit at the employee’s assigned station. Each customer requests a randomly generated manicure with a specific polish colour and optional nail art.

Interact with the customer to begin the custom manicure minigame.

Precision Manicure Minigame

The interface allows players to:

• Select polish from a complete colour palette
• Paint directly onto realistic fingernails
• Adjust the brush size
• Undo mistakes or clear the design
• Apply stars, hearts, diamonds, flowers and sparkles
• Follow the customer’s requested manicure
• Monitor estimated quality in real time

The final score is calculated using polish coverage, colour accuracy, boundary precision and correct nail-art placement.

Careful work earns full payment. Unfinished or inaccurate manicures result in reduced pay—or no payment at all.

Dynamic NPC Customers

Each customer:

• Enters through the salon entrance
• Follows a configurable route through the MLO
• Avoids walls, furniture and obstacles
• Approaches the assigned workstation
• Automatically sits in the correct chair
• Displays the requested manicure design
• Uses ambient GTA voice lines
• Thanks the employee after the service
• Leaves through a configured departure route

Customers also have limited patience. If ignored for too long, they become angry, leave the salon and release the occupied workstation.

Purpose-Built Custom MLO

The included interior was created specifically for the nail technician gameplay and contains:

• Modern reception area
• Large manicure room
• Eight complete nail workstations
• Dedicated massage room
• Comfortable staff lounge
• Fully designed bathroom
• Dozens of custom salon props
• Modern furniture, decorations and equipment
• High-resolution 4K textures
• Carefully designed lighting and materials
• Proper audio occlusion between rooms

Every part of the interior follows a consistent modern aesthetic, creating a professional environment for serious roleplay servers.

Multiplayer Ready

All eight workstations operate independently.

Multiple employees can work inside the salon simultaneously, with each player receiving their own synchronized customer, manicure request and service session. Station availability is controlled server-side to prevent two employees from using the same workplace.

Framework and Interaction Support

• QBCore
• ESX
• Automatic framework detection
• ox_target
• qb-target
• Built-in interaction fallback
• OneSync

Configuration Options

• Job names
• Payments
• Customer models
• Arrival intervals
• NPC routes
• Workstation coordinates
• Scoring and difficulty
• Manicure colours and nail art

Security and Performance

Payments and service results are validated server-side. The resource includes duration checks, result validation, station ownership control and payment rate limiting.

NPCs and interactions are created only when required, keeping the resource lightweight during normal gameplay.

Included in the Package

• Complete nail technician job script
• Custom manicure minigame
• Custom Nail Studio MLO
• Dozens of custom salon props
• Eight multiplayer workstations
• QBCore job configuration
• ESX database installation file
• Full configuration files
• Detailed installation instructions

Create a Complete Beauty Business

DL Nail Studio is more than a decorative interior. It is a complete business system combining detailed gameplay, multiplayer roleplay, dynamic NPC customers and a premium custom environment.

Choose your station. Welcome your customer. Create the perfect manicure.


DL Nail Studio 2.0.9 — Full Changelog

Multiplayer manicure system

• Added an optional player-to-player manicure system.
• Customers can sit in the client chair and wait for an available employee.
• Employees can select a seated player through the targeting system and start the service.
• Added server-authoritative invitations and validation.
• Added payment validation and automatic employee payouts.
• Selected nails are saved and restored for the customer.
• Customers remain locked to the chair during an active appointment.
• Seating animations are automatically restored if interrupted.
• Movement locks are safely removed after completion, cancellation, death or resource restart.
• Fixed stations remaining occupied after completing a player service.
• Fixed customers being unable to use the same station again.
• Added a configurable nail-inspection animation after completing the manicure.
• Existing NPC customer gameplay remains fully supported.
• NPC customers continue to use only the original colours and nail-art requests.
• The multiplayer system can be disabled in the configuration.

Professional nail collection addon

• Added integration with the optional dl_fivem_player_nails_addon.
• Added 100 professional nail designs for female and male freemode characters.
• Added live DLC nail previews before confirming a design.
• Added persistent player nail designs.
• Added a stable export bridge between Nail Studio and the player nails addon.
• Renamed the production addon to dl_fivem_player_nails_addon.
• Addon diagnostics are suppressed during normal production use.

Manicure lookbook

• Added a professional catalogue containing 100 nail designs.
• Added category filtering and design search.
• Added exact texture previews.
• Added a large hand preview showing the selected design.
• Replaced five-nail thumbnails with one large physical-style nail sample.
• Added separate catalogue swatches and full hand-preview images.
• Added fitted fingertip masks so nail previews do not float above the fingers.
• Added fixed-size catalogue cards that retain their size when filtering.
• Added premium sample-book backgrounds and product shadows.
• Added styled turquoise scrollbars.
• Added /nailscatalogtest for local catalogue testing without another player or payment.
• Production test commands are disabled by default.

Employee manicure interface

• Added the customer’s selected design to the employee painting UI.
• The requested polish appears first and is selected automatically.
• Added a REQUESTED badge to the exact customer-selected polish.
• Preserved the original colour palette for NPC appointments.
• Added responsive Full HD and 4K layouts.
• Increased text sizes, controls, colour samples and nail-art buttons on 4K.
• Improved text readability and muted-text contrast on Full HD.
• Fixed incorrect painting coordinates on 4K.
• Fixed the hand canvas aspect ratio.
• Removed the horizontal scrollbar appearing at 1920×1080 and custom UI scaling.
• Prevented long colour names from expanding the side panel.
• Added cache-busting for updated NUI files.

Employee and customer interactions

• Worker stations are visible only to configured nail technician jobs.
• Regular players see only the customer-chair interaction.
• Added the Serve this customer interaction for employees.
• A seated player cancels a pending NPC customer arrival.
• Employee permissions are validated again before starting a service.
• Added compatibility with the nailtech and nails job names.
• Converted active interface messages and catalogue labels to English.

Nail salon business system

• Added a standalone salon company account.
• Does not require qb-management or esx_society.
• Added configurable salon commission, with 10% as the default.
• Commission can apply to player and NPC services.
• Added cash deposits into the salon account.
• Added withdrawals from the company account directly to the manager’s inventory/cash.
• Added atomic balance protection against withdrawing unavailable funds.
• Added management access through targeting at a configurable location.
• Added /nailsboss as an optional fallback command.
• Boss access is restricted to the configured highest grades.

Employee management

• Added hiring of nearby players.
• Added employee dismissal.
• Added grade management for online and offline employees.
• Added support for former employees while preserving their historical statistics.
• Added immediate boss-permission refresh after job changes.
• Added permission synchronisation after QBCore and ESX player loading.
• Fixed boss interaction occasionally requiring the job to be assigned again.
• Fixed the management target appearing without opening the interface.
• Fixed online grade changes by verifying the job after the framework operation.
• Added database verification for offline grade changes.
• Preserved the employee’s actual nailtech or nails job alias.
• Fixed active employees being rejected when oxmysql returned TINYINT(1) as true.
• Applied the same database compatibility fix to employee dismissal.
• Replaced the blocking browser dismissal confirmation with a two-click confirmation inside the UI.
• Added automatic button recovery if a dismissal request is rejected.
• Added detailed server-console diagnostics for rejected job and grade changes.

Statistics and service history

• Added persistent service logs stored in the database.

• Every service records:
→ Customer name and identifier
→ Customer type: player or NPC
→ Employee name and identifier
→ Selected nail design
→ Amount paid
→ Salon commission
→ Employee payout
→ Manicure quality score
→ Completion date

• Added employee performance statistics.
• Added statistics for the last 7 days, 30 days and all time.
• Added total services, gross revenue, salon income, employee payouts and average quality.
• Added an employee performance bar chart.
• Added a revenue split donut chart.
• Added customer history.
• Added company transaction history.
• Added an immutable management audit log for hiring, firing, grade changes, deposits and withdrawals.

Boss menu interface

• Added a complete custom boss-management UI.
• Added Overview, Employees, Clients and Finance sections.
• Added company balance and KPI cards.
• Added current and former employee lists.
• Added nearby-player hiring.
• Added employee selection and detailed statistics.
• Added responsive Full HD and 4K support.
• Increased boss-menu typography on 4K.
• Fixed the revenue split chart overflowing into its legend.
• Improved table, navigation, chart and finance readability.

Database and framework support

• Added automatic creation of all required business tables.
• Added a manual installation/business.sql file.
• Added oxmysql as a required dependency.
• Added support for QBCore and ESX job management.
• Added online framework updates and offline database updates.
• Added read-back verification after database changes.
• Added employee profiles, service logs, transactions and audit logs.
• Customer-editable configuration and SQL installation files remain available through escrow ignore.

Production and optimisation

• Added production-ready defaults.
• Disabled public test commands by default.
• Disabled the legacy direct invitation workflow by default while keeping it available as an optional compatibility mode.
• Cached the 100-design catalogue on the client.
• Stopped sending the complete catalogue with every service request.
• Registered diagnostic commands only when enabled in configuration.
• Added sales-ready resources without development generators and validation scripts.
• Added release validation for the catalogue, textures, NUI callbacks, database integration and addon mappings.

25.00 USD View
[ESX] [QBCore] Dumpster Discovery

[ESX] [QBCore] Dumpster Discovery

Turn dumpsters into a rewarding FiveM Roleplay activity with Dumpster Discovery, featuring animated dumpsters, a custom scavenging minigame, valuable loot, and dedicated scrapyard exchanges.

Players can open animated dumpsters, search through trash, complete a responsive wheel-style minigame, and discover over 40 configurable loot rewards. Recovered items can then be sold at two fully configured scrapyards through a modern selling interface.

Features

• Animated dumpsters synchronized for all players
• Rummaging animation & custom NUI minigame
• 40 weighted loot rewards with configurable rarities
• Salvage, electronics, valuables & cash rewards
• Individual player & dumpster cooldowns
• Dedicated Scrapyard Exchange system
• Modern selling UI with shopping basket
• Server-side reward & transaction validation
• Automatic framework & inventory detection
• 128×128 inventory icons included

Compatibility

Frameworks

• ESX
• QBCore

Inventory

• ox_inventory
• ESX Inventory
• QBCore Inventory

Target Systems

• ox_target
• qb-target
• qtarget


15.00 USD View
[ESX][QBCore][Qbox] Character Creator

[ESX][QBCore][Qbox] Character Creator

Character Creator

Create the perfect first impression for every player with Character Creator, a modern FiveM character creation system featuring advanced appearance customization, cinematic cameras, and secure server-side saving.

The package includes a complete 3-slot ESX Legacy Character Selector with live previews, random idle animations, and full integration with popular appearance resources.

Features

• Modern responsive UI
• Identity creation (name, DOB, gender, height, nationality)
• Advanced face & appearance customization
• Hairstyles, makeup, beards, eye colors & overlays
• Complete clothing & accessory editor
• Live character preview with cinematic cameras
• Mouse rotation, zoom & body-part camera views
• Configurable starter outfits
• Server-side validation & secure appearance storage
• Isolated routing bucket during creation
• Admin editing commands, exports & events

Framework Support

• ESX Legacy (includes custom 3-slot selector)
• QBCore
• Qbox
• Standalone

Appearance Support

• illenium-appearance
• fivem-appearance
• qb-clothing
• qb-appearance
• esx_skin
• skinchanger
• Standalone storage

Included

• Character Creator
• ESX 3-slot Character Selector
• Framework & appearance bridges
• English UI & notifications
• Installation & configuration guide


10.00 USD View
Wheels Puncture | Tire Slashing Script

Wheels Puncture | Tire Slashing Script

Add a new layer of immersion to your FiveM server with Wheels Puncture, a lightweight and optimized script that allows players to puncture individual vehicle tires using a knife.

Designed for realistic FiveM Roleplay, the script lets players interact directly with each wheel through a target system. Simply equip a knife, approach a vehicle, and puncture the selected tire using a smooth attack animation.

The script is built with performance in mind and uses vehicle wheel bones for accurate interactions without continuously scanning nearby vehicles, making it suitable even for large FiveM servers.

To ensure fair gameplay, all actions are validated server-side, including weapon checks, player distance, and vehicle verification. Burst tires are synchronized using OneSync state bags, allowing players entering the streaming range to see the correct tire state automatically.

With automatic framework and target detection, Wheels Puncture can be quickly integrated into existing servers with minimal configuration.


Features

• Slash individual vehicle tires
• Requires WEAPON_KNIFE
• Realistic knife attack animation
• Wheel bone interaction
• Automatic ESX and QBCore detection
• Supports ox_target and qb-target
• Server-side validation for security
• OneSync state bag synchronization
• No global vehicle scanning (highly optimized)
• Configurable interaction distance, animation, and notifications
• English interface included


Compatibility

Frameworks

• ESX
• QBCore

Target Systems

• ox_target
• qb-target

Requirements

• OneSync enabled

Complete Fishing Experience

Complete Fishing Experience

Create a complete fishing experience on your FiveM server with an advanced fishing system, custom animated fish, a modern Fishing Market, and a dedicated MLO.

The package includes an interactive fishing minigame with casting, reeling, fish struggles, line tension mechanics, and configurable difficulty. Players can catch 5 custom animated fish, each with its own model, animation, rarity, and inventory icon.

A modern Fishing Market allows players to buy equipment and sell their catch through a secure shopping system, while the included Fishing Market MLO provides a dedicated location for the entire fishing economy.

Everything is fully configurable and compatible with ESX LegacyQBCoreox_inventory, and multiple target systems.


Package Includes

  • Advanced Fishing System
  • 5 Custom Animated Fish
  • Fishing Market with Modern UI
  • Dedicated Fishing Market MLO
  • Inventory Icons
  • ESX, QBCore & ox_inventory support
  • Installation & Configuration Guide

Features

• Interactive fishing minigame
• Casting, reeling, fish struggles & tension system
• 5 custom animated fish with custom icons
• Dedicated Fishing Market MLO
• Secure buy & sell system
• Fully configurable NPC shop
• Modern transparent UI
• ESX Legacy & QBCore support
• ox_inventory compatible
• Multiple target system support
• Configurable gameplay and economy

10.00 USD View