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Product details

Everything you need to know

Bring a complete, skill-based crossbow system to your FiveM server with **Advenced Crossbow 2.0**, a production-ready resource featuring a custom native weapon, synchronized reload and string mechanics, physical projectiles and four specialized bolt types.

Choose between **standard, incendiary, poison and electric bolts**. Each ammunition type changes the way the weapon can be used, from direct precision attacks and synchronized fire to poisonous gas clouds and non-lethal electrical stuns.

Bolts follow a physical trajectory and remain embedded in characters, vehicles, movable entities and world surfaces. A modern HUD, trajectory preview, six color variants and broad framework and inventory support make the crossbow ready for hunting, survival, criminal, post-apocalyptic and event-based roleplay.

KEY FEATURES

  • Custom native crossbow weapon — WEAPON_ADVENCED_CROSSBOW  
  • Custom equip, reload, aim, fire and recovery animations  
  • Visible bolt loading and synchronized string cocking and release  
  • Physical projectile flight with configurable gravity, drag, speed and range  
  • Visual trajectory preview  
  • Standard bolts for reliable direct attacks  
  • Incendiary bolts ignite the target and impact point  
  • Poison bolts retain direct-hit damage and create a synchronized 2 m choking gas cloud  
  • Electric bolts carry a visible charge and stun players or NPCs without direct crossbow damage  
  • Configurable base damage and headshot multiplier  
  • Bolts embed into characters, vehicles, movable entities and world surfaces  
  • Configurable penetration depth and automatic embedded-bolt cleanup  
  • Modern HUD with selected bolt, ammunition and reload status  
  • Player settings for HUD, trajectory preview and sound volume  
  • Six color variants: original, green camouflage, tactical blue, gold, full black and urban red  
  • Five transparent 512×512 inventory icons included  
  • Server-authoritative ownership, ammunition, reload time, distance, bucket and impact validation  
  • Exactly one bolt consumed after each accepted shot  
  • ESX Legacy, QBCore and Qbox support  
  • ox_inventory, qb-inventory, ps-inventory, lj-inventory, qs-inventory, CodeM, Origen and default ESX inventory support  
  • Standalone mode for framework-free servers  
  • Automatic framework and inventory detection  
  • Editable configuration, integrations, restrictions and custom bridge  
  • Asset Escrow ready

FOUR SPECIALIZED BOLT TYPES

BOLT
EFFECT
Standard
Reliable physical projectile with configurable direct-hit and headshot damage
Incendiary
Ignites the target and creates synchronized fire at the impact point.
Poison
Deals direct-hit damage and creates a 2 m choking gas cloud for nearby players and NPCs.
Electric
Creates a visible electrical impact and temporarily stuns players and NPCs without direct crossbow damage.


BUILT FOR IMMERSIVE GAMEPLAY

Advenced Crossbow 2.0 behaves like a complete projectile weapon rather than a reskinned rifle. Players physically equip the crossbow, select ammunition through their inventory, seat the bolt during the reload animation and cock the visible string mechanism before firing.

The included server-side validation protects weapon ownership, ammunition use, reload timing, projectile distance, routing buckets and duplicate impacts. Bolts are removed only after the server accepts a shot, preventing the inventory UI from consuming ammunition prematurely.


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What customers say

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Jjeff2109
Very detailed, well optimized and outstanding support. I definitely recommend it.
BBlackout RP
Fast communication, fair pricing and immediate help whenever we needed it.
FFiveM Creator
The quality is excellent and every asset is optimized for production servers.